Flights of Fantasy: March 2014 Books of the Month

February 19, 2014 Epic Fantasy, Fantasy, Flights of Fantasy, Group Read, Reading, Science Fiction, YA/MG 0

The March 2014 Flights of Fantasy group reads and my early decision on reading them:

 
The Girl Who Circumnavigated Fairyland in a Ship of Her Own MakingYA/MG
The Girl Who Circumnavigated Fairyland in a Ship of Her Own Making (Fairyland, #1)
Decision: Yes

Twelve-year-old September lives in Omaha, and used to have an ordinary life, until her father went to war and her mother went to work. One day, September is met at her kitchen window by a Green Wind (taking the form of a gentleman in a green jacket), who invites her on an adventure, implying that her help is needed in Fairyland. The new Marquess is unpredictable and fickle, and also not much older than September. Only September can retrieve a talisman the Marquess wants from the enchanted woods, and if she doesn’t . . . then the Marquess will make life impossible for the inhabitants of Fairyland. September is already making new friends, including a book-loving Wyvern and a mysterious boy named Saturday.

With exquisite illustrations by acclaimed artist Ana Juan, Fairyland lives up to the sensation it created when the author first posted it online. For readers of all ages who love the charm of Alice in Wonderland and the soul of The Golden Compass, here is a reading experience unto itself: unforgettable, and so very beautiful.

 

Lord of the Silver BowFantasy
Lord of the Silver Bow (Troy, #1)
Decision: Might read – ordered from library

He is a man of many names. Some call him the Golden One; others, the Lord of the Silver Bow. To the Dardanians, he is Prince Aeneas. But to his friends, he is Helikaon. Strong, fast, quick of mind, he is a bold warrior, hated by his enemies, feared even by his Trojan allies. For there is a darkness at the heart of the Golden One, a savagery that, once awakened, can be appeased only with blood.

Argurios the Mykene is a peerless fighter, a man of unbending principles and unbreakable will. Like all of the Mykene warriors, he lives to conquer and to kill. Dispatched by King Agamemnon to scout the defenses of the golden city of Troy, he is Helikaon’s sworn enemy.

Andromache is a priestess of Thera betrothed against her will to Hektor, prince of Troy. Scornful of tradition, skilled in the arts of war, and passionate in the ways of her order, Andromache vows to love whom she pleases and to live as she desires.

Now fate is about to thrust these three together–and, from the sparks of passionate love and hate, ignite a fire that will engulf the world.

Readers who know the works of David Gemmell expect nothing less than excellence from this author, whose taut prose, driving plots, and full-bodied characters have won him legions of fans the world over. Now, with this first masterly volume in an epic reimagining of the Trojan War, Gemmell has written an ageless drama of brave deeds and fierce battles, of honor and treachery, of love won and lost.

 
Ready Player OneScience Fiction (Sci-Fi)
Ready Player One by Ernest Cline
Decision: Yes

It’s the year 2044, and the real world is an ugly place.

Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.

And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune–and remarkable power–to whoever can unlock them.

For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved–that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.

And then Wade stumbles upon the first puzzle.

Suddenly the whole world is watching, and thousands of competitors join the hunt–among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life–and love–in the real world he’s always been so desperate to escape.

A world at stake.
A quest for the ultimate prize.
Are you ready?

 
 
ShadowlandHorror
Shadowland
Decision: NOPE

You have been there…
if you have ever been afraid.

Come back. To a dark house deep in the Vermont woods, where two friends are spending a season of horror, apprenticed to a Master Magician.

Learning secrets best left unlearned. Entering a world of incalculable evil more ancient than death itself. More terrifying. And more real.

Only one of them will make it through.

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